Archive for the ‘Iphone’ Category

Blog Speak: Embracing the Digital Age

Posted by ruckusholly on March 29th, 2012

Many of us know that our kids are being raised in a digital society, and more and more, you may find yourself bringing technology into your home.  Whether it’s the iPad, iPhone, iTouch, Android or other device, inevitably our children are finding their way and are becoming true digital natives.  Not only is it in the home, but technology is slowly making its way into our schools and our system is changing rapidly.

We rallied up some of our favorite bloggers to tell us how they feel about the digital tide entering our children’s education systems.   We asked them if they’ve witnessed the change yet at home or have seen an impact in their learning experience.  Lastly, we were curious how they, themselves, feel about the changes.  Most are enthusiastic, some are cautious.  Read on.

 

Mommy NiriGone are the days when I used to fact check everything in my encyclopedia, but that does not mean that we are not on top of our game these days. The immediate response the internet brings us, means knowledge is but a click, swipe and tap away. The other day I chastised my kids for not sitting straight while eating their breakfast, telling them about how important it is for allowing food to head to the digestive systems easily. This piqued their interest and my 6 year old asked if we could Google “digestive system” so she could see some pictures of it on the iPad. Then my 4 year old asked if we could get a video on YouTube to see how food goes down the digestive system. Needless to say, I happily complied and I can assure you those visuals digested well as I have had to make very few reminders about sitting properly while eating these days. 

Niri Jaganath, MommyNiri.com

 

Love That MaxA couple years ago, Max was one of the first kids in his school to get an iPad. His speech therapist was trialing a new speech communication app, the Proloquo2Go, and she thought Max would be into it because he is psyched about all things tech. From the very first second Max used it to tell me he loved the color purple, I knew it was going to be a game changer. And it has been. Max has cerebral palsy, and speech is a major challenge for him. Although I understand the words he’s speaking, many people can’t. The speech app says the words for him. At school and at home, he’s been using it for everything from learning math to reading. It’s opened up his world—but it’s also let his teachers, family and friends into it, too. That is, when his sister’s not swiping it to play Angry Birds.

Ellen Siedman, LoveThatMax.com

 


Nerd FamilyThe digital experience is a huge enhancement to the learning environment of my home. As a homeschooler, I leverage the digital world to help my children get a more solid footing in the pen and paper world. A great example has happened just this month.

My two oldest children finished their math books and the next step is pre-algebra. I found 3 assessment tests online to help me make sure they didn’t have any holes before moving on and of course they did;). Both of them faltered when it came to percentages (as did I at their age). Utilizing the digital world I found free worksheets that I have printed off and they work with pencil and paper. I have also found online games that give percentages a fun slant. I have even found great youtube videos that illustrate the process in ways I would have never thought of! 

The digital experience isn’t something to be feared but embraced! It can not only help to teach but do it in a fun and successful way! At least it does in my Nerd Family!

Jacqueline Cromwell, NerdFamilyThings.com

 

At home, we keep our kids away from computers and iToys as much as possible.  At their preschool, they are taught Spanish by aKristin Wald native speaker who also uses some apps on an iPad to enhance their learning.  It’s not a crutch so much as a tool, so I’m comfortable with its use.  And because they don’t get to use an iPad at home, it’s very exciting for them to see it in action at school.

My kids are still young (5/3), and I know that soon enough they will be overwhelmingly exposed to all sorts of digitized fun. I also know that learning how to use whichever tool they need will take all of ten minutes, so I don’t feel like I’m stymieing their digital proficiency at all.  If it were up to me, they wouldn’t have access to computers in school until junior high.  But I think I’m an odd and lonely sort of social media luddite.

Kristin Wald, This Weblog is Unique

How do YOU feel about the rapid changes?  Let us know in the comment section below.

 

 

 

 

 

 

An Award for My Little Pony: Twilight Sparkle, Teacher for a Day

Posted by ruckusholly on March 8th, 2012

Mom's Choice Award

My Little Pony: Twilight Sparkle, Teacher for a Day continues to surprise and amaze us.

Last month we were thrilled to learn that it achieved a huge milestone when it reached one million user sessions. That means that one million of you, or your child, have opened up the My Little Pony: Twilight Sparkle, Teacher for a Day app, produced with our partner, Hasbro.

And now we are proud to announce that our very own My Little Pony: Twilight Sparkle, Teacher for a Day has won a Gold Mom’s Choice Award® for Best In Family-Friendly Products (or Services)!  It joins three of our other apps in receiving this prestigious award – Chuck & Friends: Friend for the Long Haul, A Present for Milo and Spot the Dot.

The Mom’s Choice Awards® (MCA) is an awards program that recognizes authors, inventors, companies, parents and others for their efforts in creating quality family-friendly media, products and services.  Parents, educators, librarians and retailers rely on MCA evaluations when selecting quality materials forchildren and families.  The Mom’s Choice Awards® seal helps families and educators navigate the vast array of products and services and make informed decisions.

We knew that we had a terrific app with My Little Pony, but it’s nice to know that everyone else agrees. Available for any I.O.S device, a child can learn and play at the same time while enjoying a brand they know and love.  They can tap and tilt the screen in fun activities that move the action forward—learning new words, playing activities and watching videos.  The app is an engaging way to learn to read, packed full with rich, educational entertainment for beginning readers.

So, head over to the iTunes store to pick up a copy of our award-winning My Little Pony: Twilight Sparkle, Teacher for a Day and wish everyone included in its creation and development a heart felt congratulations in the comments below.

Twitter Party Wrap Up: Moms and Tech

Posted by ruckusholly on March 2nd, 2012

Did you know that in 2010, 88% of women purchased tech products as compared to 83% percent of men?  Yep, it’s a proven stat.

With this stat in mind, last night we gathered with dozens of amazing women on Twitter to talk about MOMS and TECH.  We were curious about the gadgets they’re using, how they’re using tech and how they’re balancing their usage, as well as their kids.

We also gathered four tech bloggers to moderate and guide us as we talk about two topics close to their hearts and professional lives.  They were:  Beckie Mostello from Tech Talk for Moms, Heidi Leder from Coast 2 Coast Mom, Jacqueline Cromwell from Nerd Family Blogs and Grace Duffy from Formerly Gracie.

What did we find out?  That moms are tech geeks.  They’re using iPads, iPhones, Mac Computers, Androids, Roku, HP Laptops, Apple TV, nooks and more.  When asked what gadgets they’re currently using, they had a lot to say:

Tracyparral: I use my desktop, laptop, iPad, and Samsung tablet, and on occasion my phone.

Graceduffy: I have an obscene number of tablets in my house.

CoziFamily:  I’m such an Apple geek: Macbook, iPad, iPhone are my main gadgets.

These tech savvy moms are online often but they balance their time when the kids are around.

C2C Mom: We’re always connected!

hippie_mom: Phones are to easy for mulit-tasking so always.

nikki2kids: too many hours, but I”m always connected to the internet.

techtalkformoms: most of the day, I try to turn off when kids get home from school.

ophelan83: My kid is a techbaby. I dont ever stop him from using it because its just part of his generation

There are lots of social media moms.  Women use it to connect to other moms, they use it for work, as well as pleasure, but are definitely more careful of their use of venting on social media.  There is also a clear love for Pinterest among women, as most at our party last night expressed their love for the new, extremely popular tool.

lilstylefile: Social Media is a creative outlet for us! We use Facebook, Twitter, Pinterest, Instagram on a daily basis!

IrishRed02: Yes! Its a sounding board for many facets of life: advice, questions, rants.

Women choose gadgets for functionality, not design.  They use apps to manage their busy lives, particularly calling out to Google Calendar, Cozi, Stickie Notes, Drop Box and Evernote.

And moms love educational apps. They had a lot to say about their importance:

secretskri_jail: educational apps are very important. that is what we try and find. educational yet fun

techtalkformoms: ebooks are another mode to help a struggling reader learn to read

CoziFamily:  Agree! Book apps, educational apps. I’ll let my kids spend way more time on that than just games

techtalkformoms: I think book apps r great, what ever it takes to get children reading!

@iPad_storytime: if I focus on the quality of tech use by my kid, it’s easier 2 set limits on quantity.

ophelan83: Super important! Education is our first priority in my home.

We couldn’t have enjoyed our discussion more and thank everyone for coming to our Moms & Tech Twitter Party.  We also send our congratulations to all the prize winners and thanks to our wonderful prize sponsors: Cozi, FashionPlaytes, The Digital Mom Handbook,Blue Sky Planners, Discovery Bay Games and My Little Pony.

It’s a wrap!

Calling All Parents, Teachers, Librarians and more: Reading Tips Wanted

Posted by ruckusholly on February 27th, 2012

Teacher and Parent TipsCalling all parents, childcare providers, teachers, reading specialists and literacy professionals including librarians!

We at Ruckus Media Group, creator of award-winning interactive storybooks for children, are looking for reading tips to stimulate children’s love of reading, both inside and outside the classroom. Who better to write those tips than you, the expert? We know that you work with children day in and day out to find that “just-right” way for each child to develop a love of reading, whether they are your own children or your students.

Please email your creative reading tip and photograph to TeacherTips@RuckusMediaGroup.com (if you are a specialist) or ParentTips@RuckusMediaGroup.com (if you are a parent). If your tip is chosen, we’ll credit the submission with your name and image, and post a link directly to your site or school. And, you’ll also be eligible to receive a $10 iTunes gift card to select your choice of stories from our library.

Here are the rules, terms and conditions (make sure you read the fine print before entering):

  • You must be at least 18 years old to enter.
  • Photos (high-resolution jpegs at a maximum size of 100 KB) must accompany all submissions, and should include your name, title, school (if applicable), city and state. If you would like us to link to your blog or website, please send us your URL.
  • Reading tip minimum word count: 25 words.
  • Only authors of tips selected by Ruckus Media Group will receive a $10 iTunes card.
  • All submitted reading tips will be reviewed by an education adviser appointed by Ruckus Media Group.
  • If selected, you must fill out a consent form (to be provided by Ruckus Media Group) certifying that you are the individual in the photos, that you are the individual identified by the submitted name and contact information, that all submitted information is true and accurate and that you own the copyright interest in all submitted materials and have the right to consent to Ruckus Media’s Group’s use of such materials.  You also agree to indemnify RMG against any and all liability to third-parties arising from RMG’s use of your submission as described below.
  • You grant Ruckus Media Group permission to use the submitted: tip, photo, name, school name and location information for any and all promotional purposes related to Ruckus Media Group.
  • Ruckus Media Group reserves the right to end this campaign at any time and to refuse acceptance of further submissions without notice.

 

We can’t wait to work together to continue our mission to create experiences through mobile devices that educate children and stimulate literacy.

Start sending your tips (you can send as many as you like) today and let’s motivate the world to read!

Toy Fair 2012 Tells Us That The Digital Toy Age Has Arrived

Posted by ruckusholly on February 21st, 2012

Toy Fair logo

Last year, I wrote right here on this blog about Toy Fair 2011 and its focus on traditional toys. Yet it was clear that physical games were inching closer and closer to the world of smartphone and tablet apps. More and more companies were launching iPads for kids last year, including Fisher Price, VTech and LeapFrog. Fisher Price’s iPad stood out, and it was clear not only how toy manufacturers were noticing the digital direction in playing and storytelling but also how parents were embracing their children’s growing demands for gadgets, particularly the iPad. In last year’s post, I wrote, “While the show did feature innovative products and technologies, very few companies were represented, including our competitors. I hope that the expo expands next year to better exemplify the world of apps for children.”

Well, guess what? One year later, Toy Fair 2012 looked very different. Tech was popping out all over the place, and it was clear that major brands are taking strides to develop their traditional branded products and games around Apple products. Not only were a few digital companies present, such as Fruit NinjaAngry Birds and Cut the Rope, but other brands were obviously entering the digital mix as well. Our partner Hasbro now makes traditional games like Monopoly and The Game of Life that connect to iOS devices for digital play through apps available in the Apple Store. There’s also a new version of Lazer Tag, by NERF, where players insert their iOS device into a blaster and engage in virtual or real battles.

Animal Planet and Monsterology NUKO’s brand are joining trading cards with digital magic on the iPad with cards that tap into action using any iOS device. MushABellies’ new 3D augmented-reality game blends the game world and the real world using a smartphone device and exclusive, patented augmented reality from Gravity Jack. And WowWee introduced its App Gear line, extending the idea of connecting apps with traditional toys to create something called “amplified reality.”

So, the question is, how much more advanced will Toy Fair be in 2013? Your guess is as good as mine, but considering the visible changes that we witnessed this year, we’re very excited to see what transpires between now and then.

Moms and Tech Twitter Party – #RuckusMoms

Posted by ruckusholly on February 15th, 2012

Woman In The Grass With A ComputerJoin us on Twitter at @RuckusMedia on March 1st at 9pm ET as we chat about moms and tech WITH moms who tech!

Joining us will be four tech bloggers who will moderate and guide us as we talk about two topics close to their hearts and professional lives.  They are:  Beckie Mostello from Tech Talk for Moms, Heidi Leder from Coast 2 Coast MomJacqueline Cromwell from Nerd Family Blogs and Grace Duffy from Formerly Gracie.

We are fully aware that moms are power users of technology and social media.  Whether they’re programming their own web sites, using tech to stay organized, using Facebook and Twitter, writing blogs or thesis papers on their iPads or Macs, or using tech to help educate their children or balance their careers and family lives, moms and tech go together.  We’ll talk about all of these issues and more by chatting with the experts.

RSVP and join the party for a chance to win one of these prizes:

  • 6 FREE Months of the Premium version of Cozi, the #1 online calendar and organizing app for web and mobile.
  • $25 gift card to FashionPlaytes, the fun design your own clothes destination for ages 5-12.
  • Two copies of The Digital Mom Handbook, from the founders of ClassyMommy.com and MomGenerations.com, the ultimate guide to helping moms build successful careers at home by doing what they already do online – just better.
  • Blue Sky Planners, functional and stylish calendars.
  • Duo Pop and Duo Plink—the two newest iPad game accessories from Discovery Bay Games, created to unite traditional board game play with digital gaming for heads-up together time, $20 Apple Gift Card to purchase apps for game accessories, Highlights Magazines, and PopChips.
  • Ruckus Media Group app giveaways galore.
  • And more prizes soon to be announced!

To RSVP:

1. RSVP at twtvite: http://twtvite.com/RuckusMomsTech

2. Follow our moderators on Twitter (optional): @TechTalkforMoms @NerdMom @C2CMom @GraceDuffy

3. Sign up for the Ruckus Media Newsletter (optional): http://bit.ly/r2AOiN

4. Follow us on Pinterest: http://pinterest.com/ruckusmedia/ (optional)

5. Follow us on Facebook (optional): http://www.facebook.com/RuckusMediaGroup

6. Tweet this and follow us on Twitter (optional): Join @RuckusMedia for a twitter party about Moms and Tech on 3/1 at 9pm EST http://bit.ly/Ap61qc #RuckusMoms

“See” you all soon!

App Production 101: A Chat with Susan Hood, Ruckus Story Editor

Posted by ruckusholly on February 14th, 2012

Recently we’ve been delving into the process of App Production.  The other day we heard from Susan Hood, our Story Editor, about the editorial process and she told us how she works with authors, producers, art department and curriculum developers to cook up a great digital storybook.  We enjoyed the post so much that we thought we’d go back to Susan to hear more about her role here at Ruckus and her thoughts about the future of digital storytelling, what makes a good app, what role education has in what we do and more.  Here’s what Susan had to say:

Tell us about your role at Ruckus Media Group.

I’m the story editor and curriculum advisor at Ruckus. I work with our authors, producers, art department and curriculum developers.

As an author, how do you feel about the future of reading given the fact that digital storybooks are becoming so popular?

It’s an exciting time. Digital books complement bound books and the best ones can draw in a new audience. One of our authorsA Present for Milo was telling me that his son was a reluctant reader. Then one day, he realized that he could enlarge the font on an ebook. For him, suddenly, reading wasn’t so daunting! This is one small way digital books can help kids who are struggling. I strongly believe that digital books won’t completely replace traditional children’s books; it’s not an either/or proposition. But together, they can only make reading more popular.

What do you recommend to a parent who is reluctant to get their kids involved with storybook apps?

I’d say, just try them. You’ll like them! And so will your kids. Read the reviews and, just as you look for quality children’s books, look for quality storybook apps. Look for ones that use animation, activities and games to further the story, rather than ones that have games tacked on at the end. Continue to read traditional books with your child and your child will get the message: reading is important and enjoyable no matter what form it takes!

How important is the emphasis on education in digital storytelling?

I think the emphasis should be on creating great stories that take advantage of the medium. Good stories motivate a kid to learn to read. An educational curriculum built into the stories can only make them stronger, but it should be organic and invisible.

What makes a storybook a good one?

Spot the DotA good storybook is age-appropriate, uses interesting language, engages a child’s senses and emotions, invites participation, and is enjoyable for parent and child alike. For very young children, great stories use bright colors, simple, fun-to-say words and lots of repetition. As kids get older, good stories have stronger plots (with a clear beginning, middle and end), richer vocabulary, and more complex art. Grade school kids enjoy branching out, reading different genres, such as information books, folktales, mysteries and so on. 

What makes an app a good one?  Why do you think apps are so popular?

A lot of the requirements for a good story apply to apps as well. A good digital storybook should take all the ingredients that go into a good book and then add the icing on the cake—high-quality music, narration, animation, video and interactivity. I think apps are so popular because they are so portable and interactive. Kids who can’t read can listen to a story anywhere–in the car, in a tree house, wherever. And they put the child in the driver’s seat. Kids can move through the story at their own pace. If they don’t recognize a word, they can tap it and hear it repeated as often as they like.  

What do you think is the future for digital storytelling?

The future looks bright as award-winning authors and illustrators enter the field and the games and activities become more and more innovative. The downside is that the field is becoming more crowded and there are a lot of subpar apps being released. The question is how will parents and kids find the really good digital storybooks? That’s the challenge ahead!

Susan Hood was mostly recently the Children’s Content Director of Nick Jr. Magazine, published by Nickelodeon, and has been an editor at Scholastic and Sesame Workshop. She is also a children’s book author, whose first picture books will be published this fall.


 

With Cyberchase, Math is Everywhere (And So Are We!)

Posted by ruckusholly on February 2nd, 2012

CyberchaseToday we are thrilled to announce our first partnership with a PBS property, as well as the folks at WNET!  And it’s none other than Cyberchase, a favorite of so many our own children.

You’ve seen us recently buzz about partnerships with Hasbro, Crayola, SeaWorld and most recently, the Wiggles.  And now we’re adding Cyberchase!

Cyberchase is an enthralling series that inspires children to the real practicalities of mathematics.  As education is becoming more and more important in the space of children’s apps, we are honored to be a part of what this dynamic show is bringing to the table.  The Cyberchase apps will fuse math and problem-solving interactive stories with interactive components for parents. They will be the first suite of interactive storybooks from Ruckus that promote STEM (science, technology, engineering and math) learning, a critical area of focus in education and the heart of Cyberchase’s mission.

We have been granted worldwide right to develop interactive storybooks based on this Emmy-award winning PBS KIDS Go! math series.  The show airs on more than 300 public television channels nationwide and features a team of curious kids who use math and problem solving to outsmart a villain cyberchasein their adventurous quest to save Cyberspace.  We KNOW that our existing Ruckus fans are going to be excited as we are about our partnership, as well as all the Cyberchase fans out there in the cyber-verse!

The storybook applications, designed to inspire confidence in and enthusiasm for math for children ages 4 through 8 will operate on iPhone, iTouch, iPad and Android-enabled mobile devices and tablets.  Ruckus will release 12 titles each year in two reading and math levels with the first titles scheduled to release worldwide with English language distribution through iTunes at the App store in April 2012, followed by Android releases later in the year.

To read more about our relationship, check out the press release. And let us know how if you or your child is a big fan of Cyberchase, who your favorite characters are, what you like about the show and more in the comment section below.


 

 


 

App Production 101: Words from Our Art Director

Posted by ruckusholly on February 2nd, 2012

In the upcoming weeks, we are going to delve more into the process of App Production, as requested by many of you on Twitter and elsewhere.  First up, we have an explanation of who does what on each project by Pactrick Dorey, our Art Director, based out of our NYC office.  This is a very broad overview and we will try to get more into the specifics in the upcoming weeks.

 

my little pony

Here’s a break down of various peoples jobs that work on each app:

First, dancing pixies sprinkle fair dust on a iPad and speak some secret magic words and with a burst of light, an interactive story book app is born. (Just kidding!)

First,  a producer will work out with the client on the general concept of the app. For instance, if the story is based on an existing TV show episode or an original story, there are particular considerations.

Then a writer will write the original story or adapt it.

Once the story is ironed out, the producer will use it to create a rough storyboard which gets handed off to a few designers.

The designers will piece together story page art using existing images and digitally create some of the graphics from scratch and create animation.

Meanwhile, voice recording will take place and story’s narration begins.

When all the graphics and audio are complete and approved by the client, then everything will go to a team of developers to program the functionality.

At the end, the finished product gets delivered to Apple for their approval.

Once Apple approves it, then they will put the book in the iTunes App Store.

And voila, an app is born!


Message from Lynn Smith, New Business Development: We’re On to Something Here

Posted by ruckusholly on January 31st, 2012

Lynn Smith

This post was written by Lynn Smith, Director of New Business Development here at Ruckus.  You can read about her background here.

We’re on to something here…

Moving from the print publishing world to the digital world is an exciting but daunting change to make, mainly because of the learning curve.  When representing a print publisher, licensors understand what you do & how you do it (and so do you).  A presentation could be as simple as saying the name of the company.  Everyone knows it and wants to partner.  However, coming to Digital, I find myself not only educating people about our company, but explaining the many facets of the digital publishing world.  Therefore, instead of brand owners presenting to me… I am more often presenting to them.  And I have found that the best way to show them what we do, is simply by reading a digital book with them.  Following that, I not only get a coveted “A-ha” moment, I get a “wow, that’s amazing!” moment.

By way of example, at last year’s licensing show, I was late to a meeting (as everyone is at Licensing Show) and had only 20 minutes (in the food court of all places), before I had to run off to my next meeting. I gave a brief overview of our company & then quickly showed our Hasbro Chuck & Friends digital book.  The licensor was floored. I returned from Licensing Show with significant interest, which turned into a more formal sit-down, which turned into an offer, which is now a collaborative, signed, partnership.

I am amazed daily by what my company is creating and ideas that we are generating.  It takes a lot of talented minds, hard work, and passion to build the catalog we have, but I have to give credit where credit is due – because our producers make my job that much easier.  To think that a 20 minute minute food court meeting would turn into a contract sounds crazy, but it’s not that far off when you experience our products.

And I figure… if I’m this fascinated by what we can do, imagine what our 4 year old consumers will do when they see it.