Archive for the ‘Storyboard’ Category

A Bronies Tee Shirt Giveaway

Posted by ruckusholly on March 9th, 2012

Bronies Tee ShirtYesterday we announced that My Little Pony: Twilight Sparkle, Teacher for a Day won a Mom’s Choice Award®.  This app continues to amaze us as it also recently reached its one-millionth download.

To celebrate all its success, we have FOUR official Bronies tee-shirts to give away!

Here’s what we have to give away:

I’m a Dragon (size medium, pictured on left)

BroHoof (size medium, black, two ponies flying in air, touching hooves)

Pinkie Pie Express (size medium, grey color, pictured below)

Two Bronies Floating in the Air (size medium, black)

To enter, comment in the comment section below, Friend us on Facebook and let us know which shirt you want. Open to everyone everywhere, who enter by Saturday, March 16th at 11:59 AM EST. Winners will have 24 hours to claim their prizes, or we will have them offer it to the runner-ups.  There will be four winners, one for each shirt.

 

BONUS ENTRIES: Earn a bonus entry for each of the following that you do or have done. Leave a separate comment for each:

bronies shirt

  • Subscribe to Ruckus Media Group feed in a reader or by email, leave a comment telling us which way you subscribed.
  • Stumble the post, submit to Digg, delicious, Mixx, Reddit, Propellor, or other social bookmarking sites. Leave the URL in your comment.
  • Follow us on Pinterest.
  • Follow us on Google Plus.
  • Blog about the giveaway with a link back to this post. Leave a comment with the URL.
  • Follow The Ruckus Media on Twitter  and tweet this link: Win a Bronies Tee-Shirt from @RuckusMedia  http://bit.ly/z17YmN #giveaway

Good luck and happy entering!

App Production 101: A Chat with Susan Hood, Ruckus Story Editor

Posted by ruckusholly on February 14th, 2012

Recently we’ve been delving into the process of App Production.  The other day we heard from Susan Hood, our Story Editor, about the editorial process and she told us how she works with authors, producers, art department and curriculum developers to cook up a great digital storybook.  We enjoyed the post so much that we thought we’d go back to Susan to hear more about her role here at Ruckus and her thoughts about the future of digital storytelling, what makes a good app, what role education has in what we do and more.  Here’s what Susan had to say:

Tell us about your role at Ruckus Media Group.

I’m the story editor and curriculum advisor at Ruckus. I work with our authors, producers, art department and curriculum developers.

As an author, how do you feel about the future of reading given the fact that digital storybooks are becoming so popular?

It’s an exciting time. Digital books complement bound books and the best ones can draw in a new audience. One of our authorsA Present for Milo was telling me that his son was a reluctant reader. Then one day, he realized that he could enlarge the font on an ebook. For him, suddenly, reading wasn’t so daunting! This is one small way digital books can help kids who are struggling. I strongly believe that digital books won’t completely replace traditional children’s books; it’s not an either/or proposition. But together, they can only make reading more popular.

What do you recommend to a parent who is reluctant to get their kids involved with storybook apps?

I’d say, just try them. You’ll like them! And so will your kids. Read the reviews and, just as you look for quality children’s books, look for quality storybook apps. Look for ones that use animation, activities and games to further the story, rather than ones that have games tacked on at the end. Continue to read traditional books with your child and your child will get the message: reading is important and enjoyable no matter what form it takes!

How important is the emphasis on education in digital storytelling?

I think the emphasis should be on creating great stories that take advantage of the medium. Good stories motivate a kid to learn to read. An educational curriculum built into the stories can only make them stronger, but it should be organic and invisible.

What makes a storybook a good one?

Spot the DotA good storybook is age-appropriate, uses interesting language, engages a child’s senses and emotions, invites participation, and is enjoyable for parent and child alike. For very young children, great stories use bright colors, simple, fun-to-say words and lots of repetition. As kids get older, good stories have stronger plots (with a clear beginning, middle and end), richer vocabulary, and more complex art. Grade school kids enjoy branching out, reading different genres, such as information books, folktales, mysteries and so on. 

What makes an app a good one?  Why do you think apps are so popular?

A lot of the requirements for a good story apply to apps as well. A good digital storybook should take all the ingredients that go into a good book and then add the icing on the cake—high-quality music, narration, animation, video and interactivity. I think apps are so popular because they are so portable and interactive. Kids who can’t read can listen to a story anywhere–in the car, in a tree house, wherever. And they put the child in the driver’s seat. Kids can move through the story at their own pace. If they don’t recognize a word, they can tap it and hear it repeated as often as they like.  

What do you think is the future for digital storytelling?

The future looks bright as award-winning authors and illustrators enter the field and the games and activities become more and more innovative. The downside is that the field is becoming more crowded and there are a lot of subpar apps being released. The question is how will parents and kids find the really good digital storybooks? That’s the challenge ahead!

Susan Hood was mostly recently the Children’s Content Director of Nick Jr. Magazine, published by Nickelodeon, and has been an editor at Scholastic and Sesame Workshop. She is also a children’s book author, whose first picture books will be published this fall.


 

App Production 101: Words from Our Story Editor

Posted by ruckusholly on February 6th, 2012

In the upcoming weeks, we are going to delve more into the process of App Production, as requested by many of you on Twitter and elsewhere.  We heard direct from Patrick Dorey, our Art Director, about the creative process last week, as well as from Lynn Smith, our Director of Business Development, about how great ideas come to fruition.  Today we’re learning about the editorial process with words from Susan Hood, our Story Editor.  We sat down with Susan to find out more about the editorial process.  Here is what she had to say:

Susan Hood

As the story editor and curriculum advisor, I work very closely with our chief content director, producers, curriculum consultants and art department. So a variety of talents go into the editorial soup! Here’s the Ruckus recipe for cooking up a great digital storybook:

Gather the best ingredients

1. When we decide to do a new digital storybook, we meet with the creators—authors, illustrators and/or licensees (such as Hasbro, SeaWorld or Cyberchase). We learn all about their characters, brands and curriculum goals. We discuss art assets, voiceover talent, music, activities and video clips.

2. We hire appropriate authors and consultants to write original stories or adaptations. As with any story, we may have several drafts until we get a final, polished manuscript.

3. When the story is complete, we work with our curriculum consultants and designers to develop age-appropriate games and activities that go with each story.

4. Meanwhile, any original art is created. We review sketches, revisions and final art and ensure the art works with the text.

Combine and stir

5. The producers create basic storyboards combining text with art assets, video clips and ideas for activities and games.

6. Using the storyboards as a rough guide and working hand in hand with our producers, the art department designs final screens and activities.

7. Meanwhile, voiceovers are recorded and added.

Check the temperature

8. At various steps along the way, everything is reviewed by the creators, our publishing partners and our curriculum consultants and any necessary revisions are made.

9. We consult with our tech team at various stages to iron out any potential programming issues.

Add the special sauce

10. Sound effects, animations and music are added.

Simmer…

11. Rough builds are made and reviewed and refined by our editorial, production and art departments.

And serve!

12. Final builds are submitted to Apple and then released in the iTunes store.

Serves thousands!

 

Susan Hood was mostly recently the Children’s Content Director of Nick Jr. Magazine, published by Nickelodeon, and has been an editor at Scholastic and Sesame Workshop. She is also a children’s book author, whose first picture books will be published this fall.


App Production 101: Words from Our Art Director

Posted by ruckusholly on February 2nd, 2012

In the upcoming weeks, we are going to delve more into the process of App Production, as requested by many of you on Twitter and elsewhere.  First up, we have an explanation of who does what on each project by Pactrick Dorey, our Art Director, based out of our NYC office.  This is a very broad overview and we will try to get more into the specifics in the upcoming weeks.

 

my little pony

Here’s a break down of various peoples jobs that work on each app:

First, dancing pixies sprinkle fair dust on a iPad and speak some secret magic words and with a burst of light, an interactive story book app is born. (Just kidding!)

First,  a producer will work out with the client on the general concept of the app. For instance, if the story is based on an existing TV show episode or an original story, there are particular considerations.

Then a writer will write the original story or adapt it.

Once the story is ironed out, the producer will use it to create a rough storyboard which gets handed off to a few designers.

The designers will piece together story page art using existing images and digitally create some of the graphics from scratch and create animation.

Meanwhile, voice recording will take place and story’s narration begins.

When all the graphics and audio are complete and approved by the client, then everything will go to a team of developers to program the functionality.

At the end, the finished product gets delivered to Apple for their approval.

Once Apple approves it, then they will put the book in the iTunes App Store.

And voila, an app is born!