Posts Tagged ‘spot the dot’

Ruckus Media Strikes Gold Again with the Best App Ever Awards

Posted by ruckusholly on January 5th, 2012

Spot the DotWe’re excited to have learned today that THREE Ruckus Media Group story apps have been named Finalists for the 2011 Best App Ever Awards in the Best Infant’s Apps on IOS platforms. Three! This is particularly exciting because they are considered the best for kids to learn and play.

The nominees are:

A Present for MiloFinalist in the Best Infant’s App for IOS device

Spot the DotFinalist in the Best Infant’s App for IOS device

Chuck & Friends: Friends for the Long Haul: Finalist in the Best Infant’s App for Android

Started by the people behind 148Apps (and Android Rundown), the Best App Ever Awards have been run yearly since 2008.  The awards are a purely people’s choice awards — users nominate apps and vote for the winners.

A few stats:

  • 287,643 nominations were placed by users at the site between November 22nd and December 31st, 2011
  • 7,243 different applications submitted for nomination
  • 1,692 different application are final nominees
  • 1,336 different developers have apps nominated in the awards
  • 108 app / game categories in the 2011 awards
  • 76% of the nominations submitted were for iOS applications, 24% for Android applications
  • 42 Gameloft leads the pack with 42 nominations across both platforms
  • 20 nominations per category (10 for iOS, 10 for Android)
  • 1 Best App Ever category winner (it’s iOS vs. Android)

 

The winners will be announced at the 2011 Macworld Expo (January 28th) in San Francisco.  As you can imagine, we’d love to win.

Here is how you, as Ruckus fans, can help.  Voting is open now through January 26th, and you can vote for each to help us get big numbers!

Vote for A Present for Milo (IOS platform)

Vote for Spot the Dot (IOS platform)

Vote for Chuck & Friends: Friends for the Long Haul (Android platform)

 

Again, as always, thank you for your support.  Now go vote!

 

Join Our Twitter Party to Discuss the App Divide/Screen Time Use By Our Kids on November 17th at 9pm EST

Posted by ruckusholly on November 1st, 2011

App DivideLike many of you, we read the NY Times piece, amongst many others, titled “Screen Time Higher Than Ever for Children Study Finds”, with great interest last week. It talked about the results of a study conducted by Common Sense Media that came up with new findings regarding children and their use of screen time including:

- Children under 8 are spending more time than ever in front of screens

- For the first time, there is an emerging “app gap” in which affluent children are likely to use mobile educational games while those in low-income families are the most likely to have televisions in their bedrooms.

- Almost half the families with incomes above $75,000 had downloaded apps specifically for their young children, compared with one in eight of the families earning less than $30,000. More than a third of those low-income parents said they did not know what an “app” — short for application — was.

- Half of children in the study under 8 had access to a mobile device like a smartphone, a video iPod, or an iPad or other tablet.

- The report found that despite more than a decade of warnings from the American Academy of Pediatrics that screen time offers no benefits for children under 2.

As an app developer and lover of books, Ruckus Media has definite opinions about some of these results and we are sure you do, too, so we thought we’d spend this month’s Twitter Party discussing the results and sharing our thoughts with each other.

Come hang out with us on Thursday, November 17th from 9-10pm EST at hashtag #RuckusAppDivide on Twitter (or on TweetGrid, TweetDeck or TweetChat, whichever platform you prefer.  @momtodanielle, thechattymomma, @davidbfox and @huppiemama will be on board to moderate the discussion, and as usual, we’ll great giveaways including plenty of Ruckus apps.  You must RSVP on Twitvite to be in the running for the prizes.

If you’re not already following us, we’re on Twitter at @RuckusMedia.  RSVP for the Twitter party here and while you are at it, please join us on Facebook  for the latest and greatest on Ruckus. Be sure to check out our videos on You Tube, sign up for our RSS feed and pick up our apps on iTunes.

Halloween Staff Picks (Traditional and Digital)

Posted by ruckusholly on October 31st, 2011

We can’t let Halloween go by without sharing some of our favorite spooky stories, both books and apps.  The following are recommendations from members of the Ruckus Media staff.

APPS

spookley the square pumpkinOne of our staff members with very young children said they watched the film The Legend of Spookley the Square Pumpkin with her young kids last week on Disney and said they now love the the app.

Sammy Squirrel and the Haunted Numbers by Ensenasoft teaches that learning to count doesn’t have to be scary, and we love an app with an educational premise.

For the slightly older set, kids can create their own monsters with the Monsterpieces app by Aerfish and then save their images in a photo gallery.  We discovered in a marvelous round up on Cool Mom Picks.

 

BOOKS

Olivia and the Haunted Hotel features Olivia and her friends in this story, who decide to play “hotel” which just might be haunted, so of course they have to find out.  We love Olivia and her escapades, and so do little kids.

Mouse’s First Halloween is another Simon & Schuster title that’s ideal for pre-schoolers who are finding out about Halloween for the first time.  This was also recommended by another staff members with very young children.

VVampiresBoysampire Boy’s Good Night is published by Harper Collins.  We love the way this book is written, and it’s accompanied by a great web site, downloadables, videos and more. This was recommended by our very knowledgeable publicist who knows children’s books inside out.

We’d love to hear some of your own Halloween finds, or old time spooky favorites, so please let us know what they are in the comment section and HAPPY HALLOWEEN!


Five Minutes with Q Beck from Famigo

Posted by ruckusholly on October 25th, 2011

Here at Ruckus, our mission is  to create experiences through mobile devices that entertain toddlers to teens from their fingers to their minds ― and invite their imaginations to grow.  We started this company because we noticed that children were going more and more digital, and we wanted to provide the best digital story-telling experiences possible.  We are always on the look out for other family-friendly companies to team up with, and Famigo is one.

famigoFamigo is a start-up company located in Austin, Texas that is working to make mobile technology family-friendly. They create tools that make it easy for parents to find and manage content for their smartphones and tablets.  The very first tool they have developed is Famigo.com, a resource for parents that curates and reviews kid-friendly Apple and Android apps.  They have reviewed and featured several of our apps on their site including My Little Pony: Twilight Sparkle, Teacher for a Day, The Velveteen Rabbit and Spot the Dot.

Curious to find out more about what Famigo does, we sought out their co-founder, Q Beck (Yes, his first name is just the letter Q, and no, it doesn’t stand for anything.) to get the inside scoop on how this company is making mobile work for families.

 

Ruckus: How did Famigo come about?

Beck: Famigo was founded because we saw an opportunity to improve the mobile experience for families. From app discovery to typical daily family use, mobile devices just aren’t made for parents and their kids. We want to make it easy for families to use smartphones and tablets as a family.

 

Ruckus: What is the idea behind Famigo.com?

Beck: Famigo.com was created to solve the problem of app discovery for families. Parents don’t have the time to wade through the Android and Apple marketplaces to find new apps for their kids, and often it’s hard to even know where to begin.  Our site makes it easy to search for apps based on a bunch of different criteria, like the age of your child and whether you’re searching for a game, educational app or book.  We also give you the lowdown on each app by assigning a family star rating and giving the “cool” and “drool” (the good and the bad), as well as providing you with assets from developers. This way parents won’t have to waste time or money downloading apps that won’t work for their family.

 

Ruckus: Have you noticed that family time is on the decline and technology time is on the rise?

Beck: We have and we wondered “Why do family and technology time have to be two separate things?” We think it’s sad when everyone’s immersed in their own separate, digital worlds. There are so many missed opportunities to have shared experiences that make our families that much more awesome.

This is Famigo’s mission, to bring families together through technology.

In order to help as many families as possible, we’ve started our quest for a better world for families with Android and iOS. Smartphones are everywhere, affordable, and easy to use. But, more importantly, they have a huge potential to bring us together through shared experiences. Whether we’re playing Words with Friends, sending emails, or simply talking to one another, smartphones have the capability to keep us connected like never before.

We started the process of making smartphones better suited for families with Famigo Family App Review. It’s a tool that helps you discover family-friendly apps, making them easy to sort through by categorizing based on age and function, and then reviewing them so families know what to expect before they buy and download.

Now we’re going a step farther by making any Android safe for even the youngest members of families through our the Famigo Sandbox, our Kid Safe App famigoLauncher. It’s a win-win for parents and kids. The Famigo Sandbox gives kids their own play space within the phone where they only see the apps they already love and want to be playing. It also helps parents by locking down the phone so their child can’t make calls, send emails, click on ads or get out to the web.

By making smartphones work better for families, we’re hoping that parents and kids will have the tools they need to create awesome shared experiences together. Which will, in turn fulfill our mission of bringing families together through technology. (See how we did that? Pretty smooth, we know.

 

Ruckus: How does the app review process work?

Beck: The number of stars an app receives from Famigo is determined by our team of app reviewers who fill out a lengthy questionnaire on each app that algorithmically determines each app’s family rating.

This questionnaire covers such topics as: Ease of Use, Educational Value, Entertainment and Family Usefulness. Scores from each of these sections are calculated and together they result in the Famigo Family Rating.

These questions and our rating algorithm are based on feedback from our research of how families evaluate apps.  Families reported that they look for apps that are easy to use, educational, entertaining for all ages, and free of violence, nudity or inappropriate content.

 

Ruckus: How do you choose which apps to review?

Beck: All of the apps you see on the site have been hand-picked by our team of trained app reviewers. They select up and coming, brand new apps that have family-friendly content and appear to be great for kids.

 

Ruckus: Beyond Famigo.com, where is Famigo headed?

Beck: We have some big releases coming up very soon that we’re super excited about that we hope will make smartphones and tablets even more useful for parents.  We’ll always ultimately be working towards our goal of making mobile technology family-friendly.

 

Librarians and Digital Storytelling Twitter Party Wrap-Up

Posted by ruckusholly on October 20th, 2011

Libaries and Digital StorytellingHere at Ruckus Media, storytelling is our priority.  We teamed up with our friends at School Library Journal (SLJ), for whom storytelling is also a priority, for a Twitter party.   This twitter party was our first collaboration.  After the results of tonight’s Twitter Party, we can’t be more glad that we got together for this fruitful discussion.  We had many questions about the future of libraries and the digital space.  One-hundred and sixty-two tweeps gathered to talk about Digital Storytelling and Libraries.  We knew it was a hot topic, but who knew that so many librarians and educators were on Twitter?

The conversation went very quickly, and it is clear that 60 minutes may not have been enough to talk about this hot topic.  From what we heard, everyone is on board with bringing digital storytelling into schools and libraries but budget remains a huge issue.  We also heard that there is a dearth of middle grade aged/YA apps and ebooks in the marketplace.

Here are some of the key concepts we discussed and what everyone had to say.  For the full script, check out #RuckusSLJ.

 

Q1: As a librarian, how do you find out about apps? If you’re a teacher or parent, what do you look for in an app?

HuppieMama: I direct a nonprofit for kids w/disabilities. we use apps to help our children communicate.

Aluchies: For apps, I like SLJ reviews, recommendations from other educators. Have no $ in for apps so am limited to free apps.

kathyfs24: I have a similar problem here in GA, district is exploring ebooks but not tablet devices.

ldelia: I look for quality writing and then all the extra features, read alone, have it read to you, word highlights, etc.

nikki2kids: I look for apps that are age appropriate and interesting for my kids.

bookreeader: I look for free apps, since there is no library budget again for 2nd year.

cppotter: My school is purchasing math and literacy apps for K-2. Teachers use the iPads in centers. Gr.3-5 is focusing on productivity.

 

Q2: When choosing apps, what criteria do you consider when reviewing apps?

HuppieMama: Most important to find apps that can be used in multiple ways, so children are not bored quickly.

MamaSarahJane: Functionality is very important!

cppotter: Interactivity is important as long as it doesn’t detract from the story or interfere with reading process.

ForkedPgh: If we’re talking in terms of transmedia series, they can be engaging so long as they require the text as a necessary basis.

YFNLibrarian:  I use my own iPad in the library, I look for apps the kids can use to share/present their learning.

HuppieMama: Music is very effective with children who have disabilities – catches their attention.

MaryAnnScheuer: Operating options are helpful, allowing readers to engage with app in different ways at different times.

HornBook: I always appreciate when I can choose to turn a feature (music, narration, sound effects, etc) on/off!

bookreeader: App controls need to be obvious and present — not in the settings two clicks away.

tathornton: I’d like to see more apps w primary sources for kids, YA, matches common core standards while engaging.

 

Q3: Do the best books make the best apps?

YFNLibrarian: I absolutely think a story app is going to reach readers in a new way and reach others who have struggled with traditional books.

CuteMonsterDad: Best books making best apps. It depends on the subject matter and the creativity of the developers.

leperez1: I’m pretty enthused by apps that allow kids to tell their own stories.

keltom2: Not always, I think you can make a lot of books good apps, but it’s fun to have well known characters.

AurynApps: Many books, not just the best, can make great apps ~ esp if they are visual, educational & good animation.

leperez1: Another cool thing are apps that allow kids to curate content around their interests.

ccassinelli: Apps must be aligned – can’t justify the expense if they are not.

 

Q4: Where do you see the future of libraries and the digital space moving and why?

sljournal: Apps designed for creative uses big hit in schools.

ccassinelli: Libraries MUST embrace digital spaces b/c that’s where our students are!!!

cppotter: Right now I’m using iPad with whole class for research and info. seeking in library.

librariancheryl: I have heard of curating sets of apps on diff devices, e.g., diff. sets of ipads for diff. grade level.

MaryAnnScheuer: For young readers, it won’t be a digital versus print – both will encourage each other. Not an either/or choice.

eBookNoir: Libraries will evolve, they’ll become a repository of digital, on demand content.

mistisikes: A balance between print and digital book formats would be nice.

sljournal: As long as money is tight, some librarians’ hands will be tied. But many are forging ahead, using personal devices at work.

jharaz: I worry about access in the future. Our families cannot afford tablets/ereaders. Books are easier to procure.

MaryAnnScheuer: school and public libraries need to become involved in digital apps, so we can help ensure access.

 

 

 

Join Our Twitter Party co-hosted by School Library Journal “Librarians and Digital Storytelling” on October 19th at 9pm EST

Posted by ruckusholly on October 13th, 2011

School Library JournalRuckus Media Group

 

 

Here at Ruckus Media, storytelling is our priority.  Without a good story, we have nothing.  As we have set out to get our digital stories into every child’s hands, we have often thought about libraries.  We see them as incredibly useful and important venues for children to find out about stories of all kinds and we can tell the future is changing rapidly.  We are getting out and talking to as many librarians as possible to explore this space and want to keep the conversation going.

So, we’ve teamed up with our friends at School Library Journal (SLJ) for a Twitter party.  Their mission is all about education and literacy, and we have that in common.  This is our first collaboration.

Just in case you don’t know, SLJ—and now SLJ.com — is the leading print magazine serving librarians who work with young people in schools and public libraries. The two resources give librarians up-to-date information needed to integrate libraries into the school curriculum, become leaders in the areas of technology, reading, and information literacy, and create high-quality collections for children and young adults.

The folks at SLJ are serious about apps.  They feature app reviews, news, and commentary on their blog Touch and Go: A Guide to the Best Apps and Enhanced Books for Children and Teens every Monday, Wednesday, and Friday, and in their print issues. (Their reviews will be archived in their new, soon-to-be-launched online database.) And they’ve established an app advisory group to help professionals navigate the world of apps.  More app reviews are available from SLJ’s sister publication, The Horn Book.

They are just as interested in exploring the dynamic world of digital publishing as we are, so this is going to be a fruitful conversation as we explore the evolving world of digital storytelling in the library space.

Come hang out with us on Wednesday, October 19th from 9-10pm EST at hashtag #RuckusSLJ on Twitter (or on TweetGrid, TweetDeck or TweetChat, whichever platform you prefer.  Our guest hosts from SLJ, Daryl Grabarek, editor of Touch and Go, and Kathy Ishizuka, technology editor will be tweeting at @sljournal and @kishizuka.

As usual, we’ll have great giveaways, including some provided by our friends at SLJ.  We’ll also have plenty of Ruckus apps on hand to give away. You must RSVP on Twitvite to be in the running for the prizes.

If you’re not already following us, we’re on Twitter at @RuckusMedia.  RSVP for the Twitter party here and while you are at it, please join us on Facebook  for the latest and greatest on Ruckus. Be sure to check out our videos on You Tube, sign up for our RSS feed and pick up our apps on iTunes.  Also check out SLJ’s Facebook page  and join their Twitter feed prior to the party.

Disclosure: Prizes will be provided by SLJ.

More Awards for Chuck & Friends and Spot the Dot!

Posted by ruckusholly on October 12th, 2011

Mom's Choice

Early this year, we were thrilled to bits when our very own A Present for Milo won the Mom’s Choice Award.  The Mom’s Choice Awards® are known for establishing the benchmark of excellence in family-friendly media, products and services. This annual competition recognizes authors, inventors, companies, parents and others for their efforts in creating quality family-friendly media products and services.  We are so proud of Milo.

Yesterday, we were alerted to the fact that not one — but TWO of our apps — won the Mom’s Choice Award® for Best In Family-Friendly Products (or Services): Chuck & Friends: Friends for the Long Haul  AND Spot the Dot (note that these same two apps also won the prestigious Parent’s Choice Award last month)! Parents, educators, librarians and retailers rely on Mom’s Choice Awards evaluations when selecting quality materials for children and families. The Mom’s Choice Awards® seal helps families and educators navigate the vast array of products and services and make informed decisions.  We are so honored to be amongst the winners again!

Chuck & Friends

We knew that we had a terrific app in Chuck & Friends: Friends for the Long Haul , but it’s nice to know that everyone else agrees.  This interactive reading adventure is ideal for young truck-lovers, fans of HUB TV and Hasbro toys. Your kids will read along as Chuck and his pals embark on a journey where they learn about honesty, teamwork and friendship. Bold graphics and bright colors make Chuck & Friends an enjoyable and engaging way to learn to read.

With Spot the Dot, we knew we had a winner as soon as it hit the market.  Fans of David A. Carter’s best-selling book “One Red Dot” will love swiping their active little fingers across the screen to locate the hidden dots. It’s a magical journey through a mesmerizing landscape of simple yet beautiful shapes. Spot the Dot,  provides hours of fun for children of all ages—and parents as well.  It’s both entertaining and educational, everything we look for in a Ruckus app.

So, head over to the iTunes store to pick up a copy of our award-winning huck & Friends: Friends for the Long Haul and  Spot the Dot.  See what all the buzz is about for yourself!

My Little Pony Twitter Party Wrap Up

Posted by ruckusholly on September 28th, 2011

If you’re familiar with the story of our new app,  My Little Pony: Twilight Sparkle Teacher for a Day, you know that friendship is a serious topic in the storybook app.  The story brings up a lot of friendship issues that we can all relate to.  It also brings up working together to solve problems (cooperation, loyalty, etc.).   We’ve all grown up with the My Little Pony brand and know the valuable lessons it can teach us.

So, with all that in mind, we gathered with eighty-nine tweeps on Twitter and talked about our love for My Little Pony and friendship.  It was a popular night, partly because we were giving away the My Little Pony app, as well as prizes that were graciously donated by our friends at Playskool and Schwinn Bikes.

The winners were:  @marlibu, @elivya@Lukedoc321@vloky, @PeriwinklePapi, @redsoxdad.

We were also so lucky and thrilled to have four guest moderators:  @coolkidsmommy @mommymentor @thechattymomma @amotherhoodblog.  They really helped lead and guide the discussion and made great additions to our fast-moving Twitter party.

 

Q1 - Twilight Sparkle is a gentle, kind and calm pony and is very devoted to her interests.  How do you introduce your friendship to your very young children?  Do you nurture particular friendships and how do you get your children to nurture them?

mommymentor:  We choose to nurture the friendships that teach our children what “friendship” is truly about.

amotherhoodblog: Friendship can be introduced to young children simply by sharing activities and letting them know you’re not just mom

bcherry82: I always tell my son to be good to his friends, and always think of them first. Always consider their feelings.

coolkidsmommy:  I try to expose my kids to social situations early and sharing is super important!

EarthAngel2b: LOTS of praise/positive reinforcement 4sharing,caring friendliness/manners, nip poor behaviors in bud quickly

 

Q2: For a unicorn who’s new to the magic of friendship, Twilight Sparkle gets an “A+.”  She uses her magical powers to help her friends, and she’s always ready to lend a helping hoof.  How do you teach your child the importance of being a good friend?

hzeh818: I teach her to always be fair and to think about how others feel and treat everyone with kindness.

ToodiesMomma: @RuckusMedia Q2: By teaching them to be kind, listen to others, share, and treat them nicely.

Unkatchable73: @RuckusMedia Q2. You lead by example.. you teach them that being a good friends mean having a good friend in return.

justicecw: Be a good example…children learn what they see.

elivya: You can point out to them when a friend does something nice for them how they feel. Make them want to do that.

 

Q3: Sparkle is unable to control her raw magical power, causing it to overload and fire off a flurry of troublesome, random spells. Princess Celestia learned to tame her abilities through focused study.  How have you nurtured your child’s talents and kept education in balance?

summerflood: we get our kids into after school activities, like ballet, piano, girl scouts. It broadens their horizons and learn from other.

HuppieMama: So important to build on children’s interests and talents and to encourage creativity.

ToodiesMomma: The more talents, passions, hobbies, and interests the better! Love creativity.

gordonfan24ever:  yeah I think you should let them experience all they can so they and figure out what they want to do.

lovinmomma88: We make sure to let him express his interests..etc. while introducting more.

 

Q4: Despite being highly intelligent and having extraordinary magical power, Twilight Sparkle remains very humble and modest, not wanting to outshine her friends or make a big deal out of her talents.  At what age did you see cliques start up?  How do you keep your child safe from getting hurt and feeling excluded?

coollegumes: Cliques are awful. I hated 6th grade for that very reason. I’m big on teaching my kids only love.

tracyparral:  my son is in first grade now and already been bullied on as of last year, i just teach him how to stand up 4 self.

bcherry82:  Sadly Kindergarten,tell them they have to overlook kids that leave them out & to play w/ that like what they do.

Doodle741: My oldest has a VERY vivid imagination – and is often excluded because of it. It hurts me.

chancesmommy: Don’t think we can keep child safe from getting hurt or excluded,but*prepare*them for what may or may not happen.

 

Q5: In the “Applebuck Season” episode of “My Little Pony Friendship is Magic,” Applejack exhausts herself by harvesting apples by herself AND helping all the ponies in Ponyville.  Parents, how do you teach your children to lend a helping hand?

vloky: lead by example, and I have been giving him age appropriate chores since he was 2 or so.

tfortink: My kids help others w/ opening doors, carrying groceries, asking of course if they want the help first.

HuppieMama: Im director of a nonprofit for kids w/disabilities – bring my daughter w/me to work sometimes.

MommyMentor: Our children choose at least 10 toys to donate before Christmas each year

sleatham1: I explain that we all need to lend a hand and things can get done faster…at school, at home, everywhere.

 

Q6: As a fashionista, Rarity’s dream come true would be designing for Princess Celestia.  Parents, what do your children want to be when they grow up? How do you support their dreams?

redsoxdad: I tell them they can be whatever they want to be and do whatever they want to do.

mellanhead: I want them to be whatever they want to be. Whatever makes them happy.

NEHoustonMacKid: My daughter says she wants to be a “rockstar”-I support her dreams by belting out the abc & twinkle in the car.

keltom2: I think it changes everyday, they are little, police man, fireman, monster truck driver lately.

gordonfan24ever: Mine are undicided right now just enjoying being a kid.

 

She Streams: Taking Your App Mobile

Posted by ruckusholly on September 28th, 2011

This past weekend we attended She Streams 2011 in New York City where we met and bonded with a few hundred social media moms.  As our friend, Rebecca Levey, from Beccarama.com stated in her recent blog post, “Once upon a time there was Lucille Ball – and then there was Oprah – women who owned their production companies, not just starred in the show.  Now, with the internet and social media, building a mini-media empire is truly within reach of women who have the gumption and work ethic to do it.”  We can’t agree more.  The conference focused on branding, technology, video and really bringing women to the forefront of the social media phenomenon.  Maria Bailey of BSM Media did a terrific job of pulling together great, informative sessions on various facets of the field, all presented by social media experts.  We were also very excited to meet so many of of our faithful supporters.

Momswithapps

Lynette Matke of PicPocket Books and Lorraine Akemann of Moms with Apps

As a member of the Ruckus Media team, I attended and appreciated several of the branding and vlogging sessions, but what I really got excited about was the session called “Taking Your Brand Mobile” with Lynette Mattke and Lorainne Ackemann.  Lynette works at another app develper and creator, PicPocket Books, and Lorainne is the brains behind Moms with Apps, a collaborative group of family-friendly developers seeking to promote quality apps for kids and families.  We get a lot of satisfaction through our relationship with Lorainne and Lynette.  They have been supportive of our efforts and it was a pleasure to meet them both in real life.  They really focus on helping us market our apps to parents and share our best practices with one another.  They share the goal of helping everyone to think about healthy intersections of kids & technology.   They gave an excellent presentation and I wanted to share the nuts & bolts that I took away.  For all of you looking to develop an app and take your brand mobile, there are some great tools and pieces of advice.

Why are you going mobile?

  • To launch a new mobile product?
  • To keep your existing brand current?
  • To make money?
  • To add value to your customer base?
  • Know your goals upfront so you can match your expectations accordingly.
  • Knowing your goals upfront will help form realistic expectations about

budget, ROI and timeframes for the app.

 

 Competition: What else comes close?

  • What other apps like yours are already out there?
  • What platform are they on?
  • How much are they?
  • What are the reviews?
  • Are they successful?
  • Who developed it?
  • How did they market it?

 

How are you going to build it?

  • Are you a programmer?
  • Is someone you know a programmer?
  • What about graphics and audio
  • Finding a contractor?
  • Going overseas?
  • What is your budget?
  • What is your project’s ROI?

 

What platform?

  • iOS (Apple App Store)
  • iPhone/iPod Touch
  • iPad

 

How are people going to find it?

 

Case Study:

 

What happens when you’re live?

  • New releases
  • Featured by Apple?
  • What’s hot?
  • New & noteworthy
  • Top charts
  • The ups and downs

 

App Store

 

Resources


Words from Our CEO: Transmedia and What it Means

Posted by ruckusholly on September 24th, 2011
Rick Richter Ruckus Media

Source: Digital Book World

The past two weeks have been huge for us.  For one thing, we launched our newest app, My Little Pony: Twilight Sparkle, Teacher for a Day.  For another, we announced our partnership with Scholastic, the global children’s publishing, education and media company to produce an innovative children’s trans-media imprint.  There was a lot of media coverage and speculation across the web and social media, so I asked our CEO, Rick Richter, what he could share about the partnership and transmedia.  Here’s what he had to say:

 

Can you please define “transmedia”?

With a transmedia project we “begin with the end in mind”. What this means is that at the very start of each project, we imagine what the interactive story book will look like, what the printed book will look like and any other iteration of the project. The goal is to have the sum of the parts be greater from a storytelling standpoint than each of the individual project. It’s a tall order and a great challenge.  Kids love to enjoy stories in lots of ways, and this is our way of paying respect to this interest and giving parent and kids lots of choices.

 

How did this relationship develop and evolve?  

Our partnership evolved during discussions over the last nine months. It is truly a leap of faith for two terrific companies to come together for kids in this way.

 

Why did you choose Scholastic as your partner?

They speak to 28 million kids every month via book fairs and trade efforts, so this alone makes them a great partner. Additionally, we have a real chemistry with the top folks at Scholastic – they understand what we’ve set out to do at Ruckus.

 

What does a “homerun” look like with this kind of project?

Well, that’s a good question. For us, it would mean a kid could enjoy a book, an interactive storybook with gaming, a stand alone game, web interaction, and perhaps, ultimately, a TV show or feature film. I guess that would be a grand slam!

More importantly, a homerun would be to create a story that leaves a life long impression on a child and entertains them in lots of different ways.

 

If an author or illustrator is interested in working in this imprint, how do they go about submitting an idea?

To submit new original content, just visit our web site at http://www.ruckusmediagroup.com/submissions.